Avoider Game: The SoundObject Class and a New Game

by Michael James Williams on August 3, 2009 · 5 comments

in Avoider Game Extras,Guest Posts,Tutorial

Robot Saga: Escape

This week, Matthew Ammann has provided two subjects for avoidergame.com.

First up is his tutorial for building a SoundObject class. This class makes it easy to manage switching and muting music and other sounds within your game.

Click here to read all about it.

Second is a new game he’s made, Robot Saga: Escape. Aside from the game itself, Matthew’s put up posts on his blog explaining the process of making it. I love reading that kind of thing!

Cheers, Matthew ;)

{ 4 comments… read them below or add one }

Matthew Ammann August 3, 2009 at 5:19 am

Thanks for the post, Michael! I want to turn it into a shooter and add a few new gameplay elements, but that elusive pause bug is preventing me. I’ll e-mail you with some more details about it. It would be great if you could help me resolve it! Thanks, again :)

.-= Matthew Ammann´s last blog ..Robot Saga – Big Hit on Big Fish Games =-.

Mark Timmins September 18, 2010 at 9:23 pm

Great for Matt getting his game featured on Big Fish Games website; and he mentioned making some money too! Do you know of any good articles on making money from Flash games Michael? Perhaps you could write an article.

In other news; i made my way through your Avoider game tutorials. The only trouble i had was with the preloader – which i’m attributing to using CS5. Besides from that i’m really happy with making it to the end and learning more about flash. Thanks for sharing your time and knowledge!


Michael Williams October 5, 2010 at 1:16 am

Hey Mark, thanks for your kind words :)

I recommend joining Flash Game License if you want to learn more about making money from Flash games. And we’re working on getting an article on that topic on Activetuts+, actually, so look out for that.

Timo June 8, 2012 at 3:47 pm

This tutorial is very old by now, and I have no idea if anyone is still watching this. But the tutorial has helped me improve my AS3 skills a lot.

At the moment I’m working on implementing a character selection to my avoider game, but I’m stuck. I know I’m somewhere in the right direction, but I can’t get it to work.

I know I somehow have to make a button in the starting screen, that sends out a variable, that is later on read in the Avatar as file. there I think it should make the Avatar movieclip load the first or the second frame.

That is how I think it should work, but I don’t quite know where to start. Any help on this oldie tutorial would be greatly appreciated.

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