For over a year, I’ve had a Skribit widget on the sidebar of the blog; this lets anyone suggest a new idea for a tutorial, and vote on those ideas that others have suggested. Unfortunately this only keeps track of the last fifteen suggestions submitted, but, because I get an email whenever someone suggests something, I know that the most popular suggestion topic has been physics.
“Add physics to the Avoider Game”, “Please teach us a little about physics in Flash”, “Physics would be an awesome thing to learn in ActionScript 3″.
So, I’ve started a new series on my favourite Flash physics engine, Box2DFlash. The first part, Introduction to Box2D for Flash and AS3, is already up, and will explain the basic concepts you’ll need.
I’ve got the outline for the second part planned, so that should be up soon After that, there are different directions this series could take, and I haven’t yet decided which one to choose.
Skribit has closed down, so I’ve set up a Google Moderator page to collect suggestions specifically for this Box2D series:
I’ve put a few suggestions in already, and you can vote on them to let me know which you’d prefer to see. You can also submit your own ideas so that other people can vote on them, because I’m sure there are more than four possible directions to take this in
Anyway, I hope you find the first part useful. Let me know if you have any questions!