How to optimise your AS3 code to make your Flash game run faster, smoother, and with less lag.
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From the category archives:
How to optimise your AS3 code to make your Flash game run faster, smoother, and with less lag.
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Learn how to use Git, the version control system, for your Flash and AS3 projects.
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I review Safari Books Online, “Netflix for books”.
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Intro to 2D arrays, 3D arrays, and beyond, in AS3, using the “array-of-arrays” technique.
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Ever traced tank.turret.rotation and found that it always returns zero, even when it’s clearly pointing diagonally?
Maybe you’ve compared the width of two identical objects, one obviously double the size of the other, and found that Flash thinks they are the same.
Every Flash dev I know has run across one of these and sat scratching their head — myself included!
So what’s going on?
Well, it’s all to do with addChild()…
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Your API fails when you focus on making it simple to use the second time, rather than the first.
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Now that our code can detect the layout of symbols we’ve positioned using the IDE, we can separate levels’ layout from their appearance.
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Learn to use the Flash CS3 or CS4 IDE as a level editor for your AS3 games.
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