On the left: a regular movie clip. On the right: three blitted clones.
“Blitting is a higher-performance alternative to using the built-in display list in Adobe Flash for drawing objects on the Stage. This technique involves copying the individual pixels of an existing image directly on to the screen—a bit like painting all of your [...]
Learn how to use Git, the version control system, for your Flash and AS3 projects.
[AS3] Papervision3D tutorial for beginners, plus a look at how to create real 3D “anaglyph” images with Flash, to be viewed with those 3D glasses.
Add parallax scrolling to your 2D Flash game to give it some depth [AS3 tutorial]. Also covers how to make infinitely repeating backgrounds, and how to make your game’s “camera” follow the player.
[AvoiderGame.com Round-Up] A game about a man fighting rhinos, a tutorial on mouse follow, a modification to the Counter class, and a discussion about nested loops.