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caching — Michael James Williams


Blit and Cache Movie Clips

by Michael James Williams on February 28, 2010 · 15 comments

in Tutorial

[flash http://gamedev.michaeljameswilliams.com/structure/BlittingMovieClips/SWFs/Blitting.swf w=550 h=400 preview={http://gamedev.michaeljameswilliams.com/structure/BlittingMovieClips/Images/BlittingPreview.png} mode=3] On the left: a regular movie clip. On the right: three blitted clones. “Blitting is a higher-performance alternative to using the built-in display list in Adobe Flash for drawing objects on the Stage. This technique involves copying the individual pixels of an existing image directly on to the screen—a […]