If you can get to the point where you can understand your code while you’re reading it, you’ll debug faster, and miss fewer errors. And, surely, anything that cuts down on debugging time has got to be worth it.
{ 11 comments }
If you can get to the point where you can understand your code while you’re reading it, you’ll debug faster, and miss fewer errors. And, surely, anything that cuts down on debugging time has got to be worth it.
{ 11 comments }
AS3 Avoider Game Tutorial, Part 6: Several Small Improvements
by Michael James Williams on February 10, 2009 · 90 comments
in Avoider Game Base,Tutorial
This part of my AS3 avoider game tutorial explains how to hide the mouse cursor during gameplay, use comments in your code, and achieve pixel-perfect collision detection.
{ 90 comments }