Warning: Declaration of thesis_comment::start_lvl(&$output, $depth, $args) should be compatible with Walker::start_lvl(&$output, $depth = 0, $args = Array) in /nfs/c03/h08/mnt/50298/domains/gamedev.michaeljameswilliams.com/html/wp-content/themes/thesis_18/lib/classes/comments.php on line 0

Warning: Declaration of thesis_comment::end_lvl(&$output, $depth, $args) should be compatible with Walker::end_lvl(&$output, $depth = 0, $args = Array) in /nfs/c03/h08/mnt/50298/domains/gamedev.michaeljameswilliams.com/html/wp-content/themes/thesis_18/lib/classes/comments.php on line 0

Warning: Declaration of thesis_comment::start_el(&$output, $comment, $depth, $args) should be compatible with Walker::start_el(&$output, $object, $depth = 0, $args = Array, $current_object_id = 0) in /nfs/c03/h08/mnt/50298/domains/gamedev.michaeljameswilliams.com/html/wp-content/themes/thesis_18/lib/classes/comments.php on line 0

Warning: Declaration of thesis_comment::end_el(&$output, $comment, $depth, $args) should be compatible with Walker::end_el(&$output, $object, $depth = 0, $args = Array) in /nfs/c03/h08/mnt/50298/domains/gamedev.michaeljameswilliams.com/html/wp-content/themes/thesis_18/lib/classes/comments.php on line 0
events — Michael James Williams

events

AS3 Events Explained: Using Event Listeners

by Michael James Williams on February 6, 2009 · 35 comments

in AS3 Concepts Explained

This post explains what an event and an event listener is, how to use them, and why they are useful for Flash game development.

{ 35 comments }