Programming

What Everybody Should Know About Asking for Help Online

by Michael James Williams on May 17, 2009 · 4 comments

in Articles

Learn how to ask for help for debugging and fixing code on forums online. Also applies to email, Twitter, and blogs.

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How to Fix Bugs By Learning From the Experts

by Michael James Williams on May 10, 2009 · 4 comments

in Articles

Learn how to debug your AS3 Flash code by using the Adobe LiveDocs, Google, and other blogs.

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In this part of my avoider game tutorial, you’ll learn how to add a preloader to your game, using the three-frame method — and why you need not to export items in the first frame.

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This part of my AS3 and Flash avoider game tutorial explains how to add keyboard controls to your game, including how to get around an error where the stage appears not to exist.

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Speed Up Your Debugging by Creating a Personal Coding Style

by Michael James Williams on February 13, 2009 · 11 comments

in Articles

If you can get to the point where you can understand your code while you’re reading it, you’ll debug faster, and miss fewer errors. And, surely, anything that cuts down on debugging time has got to be worth it.

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This part of my AS3 avoider game tutorial explains how to hide the mouse cursor during gameplay, use comments in your code, and achieve pixel-perfect collision detection.

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AS3 Events Explained: Using Event Listeners

by Michael James Williams on February 6, 2009 · 35 comments

in AS3 Concepts Explained

This post explains what an event and an event listener is, how to use them, and why they are useful for Flash game development.

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This part of my ongoing AS3 tutorial shows you how to add a score and an animated clock to your Flash CS3 game.

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